The new generation mobile game Candy Crush Saga has marked a massive presence in the market with over $1 billion in revenue. It is one of the first freemium apps to generate such high revenue. King, the second-largest Facebook gaming publisher, launched Candy Crush. By launching this popular free game, King was rending well on Facebook.
The title has been the highest-earning game in the US consecutively all year. It ended September with $138 million of net revenue, that's after giving Apple and Google their fees, according to our estimates. So far in 2022, Candy Crush Saga has already earned $1.2 billion in net revenue.
It's played more than 600 million times a day and is bringing in an estimated $633,000 every day, according to mobile gaming monetization company Think Gaming. We first saw the news on Slate .
Just last month, AppAdvice.com (H/T Buzzfeed) announced that Candy Crush developer King.com was making $633,000 per day, earning upwards of $230 million annually and making the app the #1 grosser
A sweet success story Candy Crush Saga was first launched as a social game on Facebook before making its transition to mobile, where it quickly became one of the highest-grossing mobile games
For the three-month period ended Sept. 30, the company's adjusted revenue fell 16% to $523 million from $621 million a year ago as income from its main Candy Crush game continued to fall
The mobile social game company announced first-quarter earnings today that beat Wall Street's expectations thanks to help from its Candy Crush Soda Saga and Farm Heroes Saga mobile games.
According to Sensor Tower Store Intelligence, Candy Crush Saga experienced an 18 per cent growth year-on-year, up from $180 million, and remains one of the most profitable mobile games ever
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